The Barber
Three clients visit a barber and each raps about their problem. The barber responds in verse, solving every problem with one audience-suggested object.
About
Four players take the roles of a barber and three clients who visit the shop one at a time. Before the scene, the audience gives each client a personal problem — something specific and slightly absurd — and supplies the barber with a single object. Clients enter sequentially, sit in the chair, and the moment the barber acknowledges their problem a rap instrumental kicks in. The client raps one or two four-line verses describing their predicament, then the barber delivers a rap response that uses the suggested object as the solution — ideally landing it as the final rhyme. The client exits satisfied, the next one walks in, and the game ends after the barber has seen all three.
How to Play
- 1
Before the scene begins, collect suggestions: ask the audience for three separate problems (one per client) and one object for the barber.
- 2
Assign each problem to a client player. The barber keeps their object in mind throughout the game.
- 3
The first client enters the barbershop and sits down. Play the scene naturally until the barber acknowledges the client's problem — this acknowledgment is the cue for the music operator to start the rap instrumental.
- 4
The client performs one or two four-line rap verses describing their problem in as much vivid detail as possible.
- 5
The barber listens, then delivers their own rap verse proposing a solution that uses the suggested object — ideally as the final rhyme of the verse.
- 6
The music fades or cuts. The client exits satisfied, and the next client enters. Repeat steps 3–5 for all three clients.
- 7
The game ends after the barber's final response to the third client.
Variations
- -Live beatboxer: replace the backing track with a live beatboxer who can adapt tempo, energy and mood to match each client's story in real time.
- -One object per client: instead of one shared object, each client receives their own object. This removes the recurring-object challenge but lets each barber verse feel fresh.